Roblox
What you get with Rose
Rose sits outside the game, no injection, just a clean overlay and a menu you can tune for whatever you are playing.
- 300+ features
- External loader
- Lifetime license
- 20+ game profiles
Nothing matched that search, try another word.
Overview
Most stuff works on any Roblox game, listed titles get extra hooks so aim and ESP stay accurate in that place.
-
Built to stay outside
Reads and writes memory from your desktop, external menu, configs, and keybinds, no client injection.
-
Side tools
Dex Explorer, Script Output, Player List, and Keybind HUD open from the appbar and remember size between sessions.
-
Shared wallcheck
One visibility system for combat and ESP, team, FOV, KO, gun checks, plus different colors for visible vs hidden targets.
Combat
Aim help, silent shots, trigger fire, and hit feedback, each with its own keybinds and FOV.
-
Aim suite
Camera aim on most games, mouse-input aim on shooters that need it, silent and magic bullet modes when you want hits without moving view.
-
Triggerbot
Fires when your crosshair lands on a valid target, delay, FOV limit, and the same team or wall checks as aimbot.
-
Hitbox expander
Bigger enemy hitboxes when you want easier connections, with team, knock, and enemies-only filters.
-
Hit feedback
Know when you connect without staring at the kill feed.
Visuals
Player ESP on the overlay, toggle each element and pick colors without restarting.
-
Player ESP
Boxes, names, distance, tools, skeleton, chams, and health, each toggle is independent.
-
Overlays
Extra reads on top of ESP when you want more situational info.
-
Filters & style
Team, death, and KO checks, wallcheck colors, distance limit, fonts, outlines, and ESP effects.
World
Lighting and atmosphere from memory writes, client-side only, your screen, your look.
-
World tweaks
Fullbright, custom time, fog, bloom, blur, sun rays, and water settings when the map is too dark or too flat.
Movement
Speed, flight, and traversal with keybinds and mode selectors per feature.
-
Character movement
WalkSpeed, CFrame, or Velocity modes where it matters, plus jump, gravity, infinite jump, float, bhop, fly, and noclip.
-
Camera
Force third person distance or override FOV when the default view feels too tight.
Exploits
Network and character tricks for advanced setups, use your head in ranked or serious games.
-
Exploit kit
Spinbot, desync with visualizer, void hide, local freeze, tickrate, and orbit around your current aim target.
Client
Avatar and QoL tweaks that only change what you see locally.
-
Character & avatar
Anti fling when someone tries to yeet you, headless or Korblox looks, animation and emote swaps, Da Hood skin changer.
Scripting
Lua 5.4 on a worker thread, not Luau, not an injector, executor scripts need a rewrite, full API reference below.
-
LuaVM engine
Built-in editor, Script Output, drawing library, world-to-screen, and a Rose table to toggle features from code.
-
Tools for scripters
HTTP, sandboxed files, input and clipboard helpers, plus bytecode dump and decompile for LocalScripts.
Game support
Universal mode covers most experiences, Rose loads a profile automatically when it recognizes one of these places.
-
Supported games
Dedicated collectors, team filters, and mouse-input aim where the game needs it.
- Universal, most Roblox games
- Phantom Forces
- BloxStrike
- Apocalypse Rising 2
- Fallen Survival
- Overkill
- Deadline
- Rivals
- Bad Business
- Aftermath
- Frontlines
- Blackhawk Rescue Mission 5
- The Wild West
- Riotfall
- Lone Survival
- Hypershot
- Trident Survival
- Operation One
- Blade Ball
- Arsenal
- Murder Mystery 2
- Da Hood
-
Game extras
Extra toggles that only show up when you are in a supported place.
Utilities
Configs, HUD widgets, and menu options around the core tabs.
-
Profiles & HUD
Save full configs, mark friends and enemies on the player list, watermark, keybind list, keystrokes, and Discord presence.
-
System & models
Cache workspace models and NPCs for ESP, custom model paths, menu scale, VSync, fast launch, and appearance presets.
Ready to try it? One payment, lifetime access, key by email after checkout.
Get RoseLuaVM docs
External Lua 5.4 on its own thread, scripts talk to game memory through Rose and draw on the overlay, this is not Luau and not an injector.
- Lua 5.4
- External
- Drawing API
- Rose API
Not a normal executor. Instance calls go through Rose, live signals include RunService and UserInputService, remotes and ChildAdded need polling with wait().
How to run
Open the Script tab, paste code, hit Execute, output goes to Script Output on the appbar, long loops need a kill switch like iskeypressed("end").
Always yield in loops. A tight loop with no wait() freezes scripting until you restart Rose.
Environment
Standard Lua 5.4 libs plus Rose helpers, print and warn go to Script Output, identifyexecutor returns Rose, typeof handles userdata, getgenv is your script globals.
Vector3, Vector2, Color3, and CFrame are userdata with constructors, timing uses wait, spawn, and task.*, screen helpers include WorldToScreen, GetScreenSize, and synthetic mouse or keyboard input.
Instances
game, workspace, and Players are live refs, properties read and write through memory, Instance.new uses the call gate.
| Method | What it does |
|---|---|
:GetChildren() / :GetDescendants() | Children or full subtree. |
:FindFirstChild(name) | Named child, or nil. |
:GetService(name) | Players, RunService, and other services. |
:GetAttribute / :SetAttribute | Instance attributes via the gate. |
RunService and UserInputService signals connect normally, engine events like remotes or PlayerAdded are stubs, poll them instead.
Drawing
Drawing.new(type) creates overlay shapes aligned with built-in ESP, types are Line, Text, Circle, Square, Triangle, and Quad, clean up with :Remove() or Drawing.clear().
Rose API
The Rose table mirrors menu toggles, nested tables for Aimbot, Silent, Triggerbot, ESP, and Movement, Rose.GetTarget() returns the current aim or silent target.
UI builds overlay windows with tabs, toggles, sliders, dropdowns, and buttons when you want a custom panel in Lua.
HTTP, files & tools
request and HttpGet for web calls, sandboxed readfile / writefile in the scripts folder, getscripts and decompile for LocalScripts, unsafe memory and remotes need the Allow unsafe scripts toggle in menu.